Pixels In The Void - Dev log 14


May 7th 2025
* Fixed a powerup issue
* Repulse sound now plays properly for all players
* Hitbox on white colour fixed
* Minimap toggle wasn't broken
* Stations are all now single sprites (instead of station and pads separately)
* Descriptions for Booster, Armour and Battery added
* Explosions should now always appear
* Info added to [F1] help screen about goo and void
* Repulse ability should fade when lacking enough energy to use it
* Length of rounds now viewable in map select
* "New Game Starting" text added when a new game is starting
* Sounded added to indicate a new game has started
* Spectate camera has been added (usable while dead)
* Instructions added for controlling spectator cam (it's cursor keys)
* Streamlined event calls for weapons like quad, triple, twin etc..
* Bullets already stack sort of?
* Thruster trails should now be correct
* Player name colours (when on a team) should now be correct
* Rotation speed for Bugg-0 and Compucell9000 increased slightly
* You can no longer spawn in a black hole and immedately die!

Files

PITV ver0.7b.zip 95 MB
6 days ago

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