Pixels In The Void - Dev log 14
May 7th 2025
* Fixed a powerup issue
* Repulse sound now plays properly for all players
* Hitbox on white colour fixed
* Minimap toggle wasn't broken
* Stations are all now single sprites (instead of station and pads separately)
* Descriptions for Booster, Armour and Battery added
* Explosions should now always appear
* Info added to [F1] help screen about goo and void
* Repulse ability should fade when lacking enough energy to use it
* Length of rounds now viewable in map select
* "New Game Starting" text added when a new game is starting
* Sounded added to indicate a new game has started
* Spectate camera has been added (usable while dead)
* Instructions added for controlling spectator cam (it's cursor keys)
* Streamlined event calls for weapons like quad, triple, twin etc..
* Bullets already stack sort of?
* Thruster trails should now be correct
* Player name colours (when on a team) should now be correct
* Rotation speed for Bugg-0 and Compucell9000 increased slightly
* You can no longer spawn in a black hole and immedately die!
Files
Get Pixels In The Void
Pixels In The Void
Based on the classic shooter: Rumble In The Void
Status | In development |
Author | WeirdBitGames |
Genre | Shooter |
Tags | pixels, pixels-in-the-void, ritv, rumble-in-the-void |
More posts
- Pixels In The Void - Dev log 151 day ago
- Pixels In The Void - Dev log 138 days ago
- Pixels In The Void - Dev log 1210 days ago
- Pixels In The Void - Dev log 1111 days ago
- Pixels In The Void - Dev log 1012 days ago
- Pixels In The Void - Dev log 912 days ago
- Pixels In The Void - Dev log 817 days ago
- Pixels In The Void - Dev log 719 days ago
- Pixels In The Void - Dev log 620 days ago
Leave a comment
Log in with itch.io to leave a comment.