Pixels In The Void - Dev log 16


May 16th 2025
* Mckilla resprited
* New controls added, L = secondary fire, ; = tertiary and ' = quadary
* Ship select is now transparent to match the rest of the overlays
* When respawning, your selected weapon goes back to default now
* Armour bug hopefully fixed now
* Mine explosion increased again
* Mk.2 goo shot now works as intended again
* Mine powerup should now give 2 mines instead of 0?
* Restocking mines should work again now
* Firing, moving or being hit will restart the restocking procedure
* Better names for the new ships


* Engine sounds and trails added for new ships
* Lots of new icons for the new powers to be added
* Bigger or faster ships rotate every-so slightly slower now
* New ships are in but their associated new powers aren't quite yet!

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