Pixels In The Void - Dev log 9


Discord: https://discord.gg/MTaxV78AQ8

April 25th 2025
* Player dots are now hidden from mini map when they're dead
* Compucell9000 laser length increased by 25%
* You can no longer gain amour!
* Gave blackhole deaths some feedback.
* Powerups spawn away from the edges now.
* Goo was still visible on stealthed ship, I've hidden that now, but maybe it should be kept?
* Holding LMB now fires constantly.
* You now move at half speed while cloaked.
* You can no longer interact with bases while cloaked.
* Empty slots no longer count as Single Mk.1 weapons.
* Health bars and health % removed (as it was only for testing)
* Void (purple mist) now shows up on the minimap
* Minimap moved to the bottom right of the screen.



* Booster powerup no longer acts as a Quad Shot Mk.1 (the heck??)
* Issues picking up certain powerups fixed.
* Fixed it saying the wrong name when someone leaves the game.
* Usernames now limited to 10 characters (let me know if this is unreasonable!)
* Fixed chatlog filling up (hopefully for the final time?)
* Stopped sentry gun going haywire!
* Lady Rock now spawns will full health.
* You can now press SPACE to respawn as well!
* Mines setting off one another do so with a slight delay now to make it more fun!
* Cloaking now has a fade effect for other players.
* Taking a tick of goo damage now reapplies who did the damage to you so they get the points if you die.
* Self-invisibility bug fixed.
* Visible damage indicators added (smoke and sparks).
* I think I found a way to cap framerate.
* Trails have been given appropriate colours and now aren't all just grey.
* Blackhole sprite size (but not gravity effect) has been shrunk.
* Lobbies are now added (and work!) with accurate player counts on the Select Ship screen!



Lobbies are in ^ but I still need to make new maps.
Each lobby has a timer to show game time and the winner is announced after that time has elasped.
I've got some more updates  I've done too but I'll keep them a secret for now!!

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