Moonauts Demo Devlog 6
Latest Update:
21/03/2023
*Meteors are minable now!
*Meteorstrikes appear periodically rather than on set day
*Ore resource added!
*Game timer removed (more chill now)
*Night filter should now always cover the entire screen and not stop part-way
*Blackhole removed ('cos no time limit any longer)
*xbox controls tweeked
*Made character select screen clearer
*Farming should feel a little better, if you can see the plot highlight, you should be able to farm now
*dirt mounds should stay on top now
*Plants should no longer be broken
*plants harvested during a meteor storm should produce fruit and seeds still
*added dots to mushroom head
*Bushes have a chance to drop wild seeds
*removed inventory tutorial
*Flame added to rocket engine
*Rocket can now blast off!
*Made it so items drift into you again instead of picking up
*Tutorial about how to regain life/oxygen added
*Day 1, Day 2 etc.. is displayed on screen when a new day dawns
*Lightning fruit added! (gives speedboost)
*Meat melon added!
*Speed trail clouds added
Moonauts Demo
A WIP demo for a full game I'm planning to eventually create. Made by a single person.
Status | In development |
Author | WeirdBitGames |
Genre | Adventure |
Tags | harvest, Ludum Dare 52, moon, moonauts, Space |
More posts
- New Moonauts Devlog 1Apr 09, 2023
- A New Direction For Moonauts?Apr 08, 2023
- Moonauts Demo Devlog 7Mar 31, 2023
- Moonauts Demo Launched!Mar 13, 2023
- Moonauts Demo Devlog 5Mar 09, 2023
- Moonauts Demo Devlog 4Feb 25, 2023
- Moonauts Demo Devlog 3Feb 12, 2023
- Moonauts Demo Devlog 2Jan 26, 2023
- Moonauts Demo Devlog 1Jan 23, 2023
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