Moon Harvest (WIP) Dev Log:
Day 1:
07/01/2023
Started over again from previous idea. Still harvesting plants in space, but a simpler art style and top-down now instead.
Quicky added hoe-ing, planting and watering mechanics.
Implemented a word-less tutorial. First it prompts you to move (WASD), at which point a postbox-asteroid attaches itself to your asteroid. Going to it gives you some seeds. After you plant some, the asteroid containing your rocket arrives. You can enter it and fly around!
Day 2:
08/01/2023
Added pick up-able seeds and 4 stage-growing sprites for the plants (twirly melons?).
Added highlights so you can see which square you're interacting with.
Added seed counter in the top left.
Added several different seed variants (just hue-shifted version of the first seed for now). They're all pick up-able and go to their respective slots in your inventory. Oh yeah:
Added a simple inventory to the top left of the screen.
Day 3:
09/01/2023
Decided to add some customization to the space character. These changes in colour and antenai carry over to your rocketship's design too!
Considered adding customisable facial features such as eyes. <-- will revisit this at a later date!
Current build ^
Ludum Dare 52 is ending soon!
So I decide to put together a stable build, removing several features such as the ability to fly the rocketship around (there's mostly just empty space out there right now).
I also make the starting asteroid/island bigger, so even though the only thing to do now in the game is plant seeds, you can plant a lot more than just 9, at least!
Added a tiny intro scene of the rocket crashing and release the tech demo, minute before the deadline! Phew!
Day 4:
10/01/2023
I'll probably make the starting island smaller again and slowly add some of the multitude of features I've got noted down, such as:
Mouse control?
Harvesting animation (not just re-using the hoe-ing sprite)
Adding diagonal movement
Add a map (usable by pressing M)
Adjust plant hitbox to avoid "double-harvesting" glitch
And many, many more - such as NPCs and story elements!
Files
Moon Harvest
A tiny prototype for a full game I'm planning to eventually create! Title is obviously WIP. Made by a single person.
Status | In development |
Author | WeirdBitGames |
Genre | Adventure |
Tags | harvest, Ludum Dare 52, moon, moonauts, Space |
More posts
- Moon Harvest (WIP) Dev Log 6:Jan 21, 2023
- Moon Harvest (WIP) Dev Log 5:Jan 20, 2023
- Moon Harvest (WIP) Dev Log 4:Jan 19, 2023
- Moon Harvest (WIP) Dev Log 3:Jan 19, 2023
- Moon Harvest (WIP) Dev Log 2:Jan 11, 2023
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