Moon Harvest (WIP) Dev Log 5:
Quick Update: 20/01/2023
I wanted to work on spawning in objects and scenery to populate the world, but first I had to create the new assets!
After an hour or 2 I got it working and looking mostly the way I want:
Each biome has different scenery it can spawn and differing spawn rates too. Asteroid and desert mainly have rocks, plains and forest biomes have bushes and seeds!
Here's a cute mouse friend showing off his new farm! New crop types to be added in soon!
New things added:
*Added undersides to islands
*Created scenery items to populate world with
*started working making them spawn into the world
*Made movement and planting less clunky
*Biomes more defined in my head now as, asteroid, plains, forest, lava, desert and ice!
Moon Harvest
A tiny prototype for a full game I'm planning to eventually create! Title is obviously WIP. Made by a single person.
Status | In development |
Author | WeirdBitGames |
Genre | Adventure |
Tags | harvest, Ludum Dare 52, moon, moonauts, Space |
More posts
- Moon Harvest (WIP) Dev Log 6:Jan 21, 2023
- Moon Harvest (WIP) Dev Log 4:Jan 19, 2023
- Moon Harvest (WIP) Dev Log 3:Jan 19, 2023
- Moon Harvest (WIP) Dev Log 2:Jan 11, 2023
- Moon Harvest (WIP) Dev Log:Jan 10, 2023
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