Moon Harvest (WIP) Dev Log 4:
Quick Update: 19/01/2023
I've tried a few ways to generate the world including one that's windy and random.. but I think (at least for now) I'll keep it in a grid.. and I think each "island" can be a different biome too?
I took a little break from working on world gen and decided to add some more character customisations! There are like 8 extra ones now!
After mostly starting from scratch here is a list of things I've improved:
*Added diagonal movement
*Removed ship attachments
*Plants overlay the character better now
*Fixed double-harvest glitch
*Attachment parts were a slightly different coloured, fixed!
*Plants have a slight movement animation now
*Added new attachments and adjusted some of the available hues too!
*Zoom in-out buttons added
Moon Harvest
A tiny prototype for a full game I'm planning to eventually create! Title is obviously WIP. Made by a single person.
Status | In development |
Author | WeirdBitGames |
Genre | Adventure |
Tags | harvest, Ludum Dare 52, moon, moonauts, Space |
More posts
- Moon Harvest (WIP) Dev Log 6:Jan 21, 2023
- Moon Harvest (WIP) Dev Log 5:Jan 20, 2023
- Moon Harvest (WIP) Dev Log 3:Jan 19, 2023
- Moon Harvest (WIP) Dev Log 2:Jan 11, 2023
- Moon Harvest (WIP) Dev Log:Jan 10, 2023
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